Timeline (2010s)

For the art movement that I decided to research for this time period, I chose to do computer art. This is an extremely broad term for a movement and covers a wide variety of aspects, but I decided to use this to my advantage since it gives me a lot to work off, as I could research basically anything that used a computer as part of its development. Specifically I liked to look at designs which involved a mix of traditional art and digital art to create something truly unique. The main reason that I chose this art is because of my own personal connection, being a designer myself means I’ve got a lot of reason to enjoy it and a lot of the first-hand experience to work off when assessing it and going over what I like about it.

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The designer that I decided to look at for this art movement was Harold Cohen. I looked at him as he was revolutionary in the aspect of computer art, taking a whole different spin on it by taking it literally, creating a computer named AARON which generated its own works of art. A common criticism of his work is that a lot of it can technically not be considered his art since it was made autonomously by a machine rather than him directly affecting it, but as he was the one who specifically made the machine it more than qualifies as his work in my eyes. His developments in artificial intelligence were revolutionary to the art aspect and lead to a lot of developments and ideas which are used a lot in the modern-day, such as neural networking and deep learning in the art to create realistic pieces as a form of mimicry of an existing style or image.

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